Our eMentors are local and international industry professionals with leading game and animation companies such as Gogii Games, Blur Studios, and Ubisoft. Their technical and artistic critiques provide valuable feedback from the “real” world of animation.
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Raffael Dickreuter
Previz Designer – Pixel Liberation Front Sant Monica – USA Credits: Avatar, Iron Man, Spider-Man, BioShock, tde Incredible Hulk |
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Jeff Wilson
Technical Consultant – Autodesk Venice Beach – USA Credits: Halo War, X-Men, Mass Effects 2, Jericho, Hellgate London |
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Frederic Lierman
Character Artist – Crytec Frankfurt – Germany Credits: Crysis 1 & 2 |
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Matt Murray
Senior Artist- Other Oceans Charlottetown – PEI Credits: Super Monkeyball – Ultimate Mortal Kombat 3 – Diner Dash |
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Stephane Desmeules
Trainer Ubisoft Entertainment
Game edits: Disney’s Tarzan Untamed, Walt Disney’s the Jungle Book, Tonic Trouble
Illustrator for comics: L’oeil de Boeuf, Les Quartiers de l’étrange |
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Chris Cowan
2D/3D Artist – Gogii Games Moncton – NB Credits: Princess Isabella – Escape the Museum 2 – Puffins Island |
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Brad Waddingham has worked in the games industry for over eight years contributing character and environment art to multiple titles including Prince of Persia, Splinter Cell and Assassins Creed. He currently works for Ubisoft in Montreal where he is a character artist. |
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Emerson Johnston Senior Animator on MLB The Show and Rise To Honor 2 at Sony Computer Entertainment. Motion capture/animation consultant on Barberella and Hey Arnold at Nickelodeon Animation Studio, and motion capture specialist/VFX animator on Star Trek Voyager, Roughnecks Starship Troopers Chronicles and Max Steel. |
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Curtis RiouxCurrently: 2D/3D Artist at Gogii Games Moncton NB.
Past work: Assistant Producer/2d Artist at Longtail Studios Charlottetown PEI & Halifax NS
Credits: Ubisofts Dance on Broadway (Wii), Ubisofts BFF TV (DS), Longtails Gundead Defense (iPhone), Gogii’s Princess Isabella 2 (PC)
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Gavin Goulden has worked in the games industry for over five years contributing character and environment art to multiple titles including Dead Rising 2, Dragon Age, The Bigs 2, Damnation, F.E.A.R. 2, Rock Band 2 as well as many casual and hand held games. He currently works for Irrational Games in Boston where he is a Character Artist on the upcoming title, Bioshock Infinite. |